Design the animation and micro-interaction layer of an interface -- gestures, transitions, haptics, and Apple-style fluid motion -- as its own discipline, not an afterthought bolted onto a finished static layout.
Covers interface motion as a distinct design pass: transitions that explain state changes rather than decorate them, interruptible/gesture-responsive animation, spring-based easing for gesture-driven motion, and React Native/Expo specifics (gesture-handler vs. PanResponder, Reanimated worklets, platform-appropriate sheet motion, haptics). Distinct from the catalog's existing static-layout-focused design skills (Frontend Design Builder/System/Reviewer, Mobile App UI Design Assistant), none of which address the animation/interaction layer specifically. Modeled on a three-skill cluster from emilkowalski/skills (emil-design-eng, apple-design, animate-expo -- 1.7-2.1K installs each), trending on skills.sh this week. Priced to match Design & Creative's existing mid-tier design skills (Mobile App UI Design Assistant, Design Principles Guide Builder, both $29).
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